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C# - Gang Of Four - Design Patterns, Elements Of
C# - Gang Of Four - Design Patterns, Elements Of

C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software by Erich Gamma, John M. Vlissides, Ralph Johnson, Richard Helm

C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software



Download C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software




C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software Erich Gamma, John M. Vlissides, Ralph Johnson, Richard Helm ebook
Publisher: Addison-Wesley Professional
Page: 551
ISBN: 0201634988, 9780201634983
Format: pdf


This Pattern was first introduced in the book "Design Patterns: Elements of Reusable Object-Oriented Software", which is also known as the GoF book. Yeah, I hear some of you are saying now: "Hey, did you ever hear about something called gang of four?!!". Data and Object Factory Page on the Command Pattern http://www.dofactory.com/Patterns/PatternCommand.aspx. There are many reasons for the conflicted relationship. But I am not coming here to reinvent the wheel. It was because of that that I came across Design Patterns and the GoF (Gang of Four, referring to the 4 authors of the seminal and original work, “Design Patterns: Elements of Reusable Object-Oriented Software” found here on Amazon). I am gonna start a new series for a very interesting topic which is object oriented design patterns. The Gang of Four, in their seminal work “Design Patterns: Elements of Reusable Object-Oriented Software”, referred to inheritance as a threat to encapsulation and stated that object composition should be preferred to it. Reviewing Design Patterns: Elements of Reusable Object-Oriented Software by the Gang of Four. The resolution of the problem is easier in C#, because all classes are inherited from the same “object” class. It's been half a year since I've acquired this book and it has taken a huge effort to go through the book. Feeling the golden ore, all editors quickly produced a whole line of similar books, where patterns were adapted to various domains and languages : for C##, for Ruby, , etc. I am trying here… References: Addison Wesley – Gang of Four – Design Patterns, Elements of Reusable Object Oriented Software. Classical formulation of it could be found in “Design Patterns, Elements of Reusable Object Oriented Software” by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides (The Gang of Four). Net framework and Java even provide the ability to prevent inheritance (via the sealed keyword in C#, NotInheritable in VB.Net, and Final in Java). This term was coined in a famous book that proposed a catalogue of "Elements of Reusable Object-Oriented Software", and became a best-seller in the Java world (usually referred to as the "GoF" book, for "Gang of Four" authors). Basically it says that if you have a set of operations which are If you're familiar with languages like Java or C#, you might have already noticed that using an abstract class and making the concrete classes inherit from this one will implement this pattern. This concept is used when you want some information stored in one object, in C# by the introduction of “Events and Delegates” concept. 1) Head First Design patterns 2) Design Patterns: Elements of Reusable Object-Oriented Software 3) Patterns of Enterprise Architecture - Martin Fowler 4) Pattern Hatching : Design Patterns Applied .

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